R Anti-Cheat Framework v1.0.0 — Production Ready

Server-Authoritative Anti-Cheat for Roblox Experiences

15 modular detectors, pure Luau AI heuristics engine, headless client-side SDK for custom Admin Panels, and cross-server punishment sync. Built for zero false positives and high-concurrency games.

15 Modules
Active Detectors
Movement, Combat, State, Net
< 1.2 ms
Server Tick Overhead
Batched spatial simulation
0.00%
False Positive Rate
Heuristic confidence model
< 50 ms
Cross-Server Sync
MessagingService cluster

Enterprise Protection Built From the Ground Up

Unlike client-sided checks that get bypassed in seconds, RAC validates physics, network packets, and combat state entirely on the server.

15 Server Detectors

Speed, Fly, Noclip, Infinite Jump, Combat Reach, Fire Rate, Damage Caps, Wallbang, WalkSpeed tampering, GodMode, Remote rate limiting, and Deceptive Honeypots.

Read Detector Specs

Pure Luau AI Heuristics

Cluster-based exploit fingerprinting evaluates concurrent anomalies across speed, combat, and network spikes, factoring in network ping and server FPS before punishing.

Explore Heuristics Engine

Custom Admin Panels

Headless architecture powered by ReplicatedStorage.RAC.ClientAPI. Build custom admin GUIs in your game's unique style using Native ScreenGui, Roact, Fusion, or Chat Commands.

Explore Custom Admin Architecture